Summary

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Skills

  • Environment Modeling
  • Prop Modeling
  • UV Mapping
  • Texturing
  • High-poly Modeling
  • Software Proficiency

    Maya
    Maya
    ZBrush
    ZBrush
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    Substance Designer
    Substance Designer
    TopoGun
    TopoGun
    xNormal
    xNormal
    Unity
    Unity
    Unreal Engine
    Unreal Engine
    Marmoset Toolbag
    Marmoset Toolbag
    3D-Coat
    3D-Coat
    NDO
    NDO

    Productions

    Experience

    Surfacing Artist

    Beenox
    November 2016 - Present | Quebec city, Canada

    Responsible of texture creation, terrain modeling for an unreleased title

    Freelance Environment, Texture, Props Technical Artist

    FĂ©erik Games
    August 2015 - November 2015 3 months | Montpellier, France

    Freelance Environment Artist

    Midgar Studio
    June 2015 - November 2016 1 year 5 months | Nimes, France

    Environments, texturing and props for Edge of Eternity.