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[Professional Work] Edge Of Eternity - Environments

Here's some of the environments I've been working on over the last year with the awesome Midgar studio Team.

I've been responsible of designing, modeling and texturing assets in the city (houses), spaceship in the second image, and the windmills in the third.
Most Textures used in the texture are tileable so we can iterate quickly during the creation process.

More about Edge of Eternity:
Link to the article on :

Game is still in development, screenshots are WIP

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