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Anthony CARMONA
Anthony CARMONA
Material Artist @Beenox (activision/Blizzard)
Québec, QC, Canada

Skills

Environment ModelingProp ModelingUV MappingTexturingHigh-poly Modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
TopoGun
TopoGun
xNormal
xNormal
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
3D-Coat
3D-Coat
NDO
NDO

Productions

  • Edge
    • Video Game
      Edge of Eternity
    • Year
      2020
    • Role
      Environment, Texture, Props Artist
    • Company
      Midgar Studio

Experience

  • Surfacing Artist at Beenox
    Quebec city, Canada
    November 2016 - Present

    Responsible of texture creation, terrain modeling for an unreleased title

  • Freelance Environment, Texture, Props Technical Artist at Féerik Games
    Montpellier, France
    August 2015 - November 2015

  • Freelance Environment Artist at Midgar Studio
    Nimes, France
    June 2015 - November 2016

    Environments, texturing and props for Edge of Eternity.